Samaritan Design

Cost 13 Size 3
TL 5 Refresh 3

Aspekte:

  • Zweibeinig
  • Hochleistungsreaktor
  • Wandelnde Werkzeugkiste
  • Retter in der Not

Abilities:

Crew 0 Speed 2 Maneuverability 2
Structure 2 Weapons 1 Sensors 3
Systems 2
Structural Stress 5 System Stress 5 Crew Stress N
  • SAVER-Analyse-Geräte (Sensors)
  • Ausdauernd (Structure)
  • Unzureichende Gefechtsprogrammierung (Weapons)

Advantages:

• Bipedal Walker
• Intuitive Interface (Moving the vehicle does not count as supplementary action when carrying out another action)
• Psionic Interface (May spend 1 FP to use Pilot’s PICO-Sensitivity instead of another ability when piloting)
• Ejection Seat (By spending a Fate point, the pilot may escape the vehicle when it is destroyed)
ECS / Optical Camouflage (+2 to remain unnoticed to the naked eye and optical cameras outside of combat situations.)
• Melee Weapon: Schweissbrenner
• Armored (AR = 2)

Samaritan Design

Saviour: the Crusade Nik_Marshals